Articulation
- The head can swivel/tilt on a double-sided ball-joint neck.
- Shoulder joints can swing forward.
- The arms can…
- Swivel on a ball-and-socket joint.
- Raise horizontally.
- The upper arms can rotate.
- Arms and Legs feature double-jointed elbow/knee parts.
- The manipulators can swivel on a ball-and-socket joint.
- The waist can rotate 360 degrees.
- The hip joint axis is a see-saw joint, allowing it to swing upwards/downwards on one side.
- The upper thighs can swing frontward (and backward to a limited extent due to the single-piece rear skirt armor) on a peg-and-socket joint, raise horizontally, and/or rotate on each piece.
- The front and side skirt armors can be lifted to provide clearance.
- Ankle joints can pivot and/or swivel on a ball-and-socket joint.
- The wing units are poseable.
Weapons/Other Gimmicks
- The default hands can wield any of the included weapons.
- Wing Gundam can convert into Neo Bird Mode.
- The shield can attach onto either of the forearms, though the default position is on the left.
- The tip of the shield can be extended.
The Twin Buster Rifle can be displayed in combined or separated forms.
- White shoulder covers can be optionally detached to reveal Machine Cannons.
- Shoulder armors can be opened to reveal thrusters.
- Wing Gundam can mount onto any Action Bases. (sold separately)










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